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AI Insights · Timothy · January 2025

Top 5 PVP Games on iOS in Slovenia: Q4 2024 Performance

Explore the performance trends of the top 5 PVP games on iOS in Slovenia during Q4 2024, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 PVP Games on iOS in Slovenia: Q4 2024 Performance

The fourth quarter of 2024 saw varied performance trends among the top PVP games on iOS in Slovenia. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users.

Pokémon TCG Pocket from The Pokemon Company showed a steady increase in weekly revenue, peaking at approximately $2.8K in mid-December. However, the game experienced a decline in weekly downloads, starting at 6.8K in late October and dropping to just 174 by the end of December. Active users fluctuated, starting at 6.6K, peaking at 7.5K in early November, and ending the quarter at 6.4K.

Whiteout Survival by Century Games Pte. Ltd. saw a significant rise in weekly revenue, jumping to $7.3K in the week leading up to Christmas. Downloads were relatively stable, with a slight increase in November before tapering off. Active users started at 1.9K, experienced a dip, and then rose again to 2.8K by the end of December.

Paper.io 2 from Voodoo maintained low revenue throughout the quarter, with a slight peak of $19 in late December. Downloads showed a slight recovery in late December, reaching 528. Meanwhile, active users decreased steadily from 3.2K at the start of the quarter to 1.6K by year-end.

Hunting Sniper: Showdown by SPARKS INFORMATION (SINGAPORE) PTE. LTD. experienced a decline in weekly revenue, starting at $760 and fluctuating before ending at $684. Downloads followed a similar downward trend, beginning at 1.2K and closing at 258. Active users decreased from over 2K to 737 by the end of December.

Roblox, a popular title from Roblox Corporation, saw a remarkable spike in revenue, reaching $6.8K in the week before Christmas. Downloads gradually increased towards the end of the quarter, peaking at 814. Active users also rose steadily, starting at 11.6K and ending the quarter at over 14K.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming market in Slovenia. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025